News Games Store Play Online Downloads Forums Gameplanet
Close
Gameplanet has relaunched. You're looking at the old Gameplanet site. To view the new site, go to www.gameplanet.co.nz.
Gameplanet Gameplanet Network
 

Reviews: PC Games - Medieval Total War 2



Home
   News
     - Archives
   Reviews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Previews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Features
   Chat

Downloads
   Demos
   Movies
   Patches
   more...

Forums
   General Gaming
   Open Discussion
   Hardware/Tech
   Buy/Sell/Trade
   more...

Play Online
   Game Servers
   Supported Games

Email Newsletter
   Subscribe
   Past Issues
   more...

Online Store
   PC Games
   PlayStation 2
   Xbox
   GameCube
   more...




Gameplanet Network
   Gameplanet
   GP Forums
   GP Downloads
   GP Store

   Counter-Strike NZ
   Day of Defeat NZ
   Half-Life 2 NZ
   DS Geek
   PS2 Geek
   Xbox Geek



About Gameplanet
About the Team
Contact Us/Advertise

Medieval Total War 2

By Havoc (11 January 2007)

Summary
Medieval Total War 2

Ups: Updated graphics, updated design, a more advanced take on existing features. An all around well polished game.

Downs: Almost excessive hard drvie requirements, up to eleven gigs. Game can slow down as time goes on due to the growth of empires.

Bottom Line: A must-have for Total War fans, and a valuable title for any strategy master.


Overall rating: 4 out of 5 fists   Great



advertisement
ENTER THE NEWEST TITLE from the Total War people, the latest in a line of exemplary titles stretching back to Shogun: Total War from long ago in 2000. Each addition to the series has built upon the same basic winning formula, incrementally upgrading the graphical fidelity and adding or refining aspects of the gameplay. This latest title does something subtly different than the tradition, though, in that rather espousing a new era in which to fight (the Japanese pre-Shogunate era was first, medieval Europe second and pre-imperial Rome third), it is instead a remake of a previous title, in this case the second game in the series: Medieval: Total War.

So what have they done that they didn't do in the original? Well, as always if you are an aficionado of the series you'll know that they probably stick to the original concept as much as possible, and this is true. What this means is that playing this game feels much like playing the previous three so if you have become sick of that type of game then expect no revelations from MTW2. It is a solid Total War title through and through.

Click for enlargement

In terms of graphical fidelity there have been some massive improvements. High dynamic range lighting has been added, and the individual texture quality of your soldiers has never been higher. As a result battles look more epic than ever, although one small gripe this reviewer had was the lack of blood and gore. It would have been nice if a catapult payload tore up a unit into little bitsy pieces but, alas, this is not the case. What is nice though is that it seems that the total war series has finally come around to the individual pairing up of soldiers on the battlefield, meaning that when two units clash the warriors from both sides will match up and fight it out, complete with realistic death blows. All this works to make the game considerably more visually appealing.

Click for enlargement

On top of that, the settlements you fight in and around in the game have been markedly improved, both in scale and design. They truly look like realistic settlements of that period now, and having a massive bloodbath outside the front gates of a huge foreboding castle is truly something to treasure, in this reviewers opinion. The sheer scale of maps has been increased, which allows for such structures to be placed in them, and combined with their filial improvements to terrain rendering and decoration battles feel more real than ever. One thing the reviewer noticed is that through the course of the game the enemy and your own forces seem to spend more time fighting inside settlements than you would have spent during past Total War titles. Whether this is by design to show off the new architecture, or a simple coincidence of the improved AI, the reviewer appreciated it.

Click for enlargement

As far as the actual combat game play goes, it is identical to the previous three titles. Here is one area where the total war people believe they excel, and refuse to budge an inch. One thing we would have liked is occupying buildings a la Imperial Glory, or entrenching formations and such.

Siege warfare could have been greatly expanded on as well, perhaps to levels seen in the Stronghold series. But no matter, as one thing is for sure: as far as crashing 300 knights into the side of a massive infantry meat grinder and watching the ensuing chaos goes, Total War always wins hands down.

On the main strategical map game play is still very similar to MTW classic and other Total War titles, though the influence of Rome can definitely be seen. In Rome: Total War you had the senate, and in this you have the Papal establishment, both of which issue regular general missions that you can perform for rewards and favour, or ignore for the alternative.

On top of this they have added crusades/jihads and excommunication to the mix, which add some interesting gameplay. A crusade/jihad is a general target given to all Christian or Muslim factions respectively, and which asks everyone to attack a specific target in a special war. Once joined, a member nation can recruit special crusade/jihad mercenaries which allow them to bolster their power considerably, while leaving the movement leads to fairly severe penalties.

Click for enlargement

The storyline of the times is fairly well developed. Instead of the three era approach adopted in the original MTW, in this the time period extends over the entire age. Over time advancements are discovered that open up new opportunities and game play modifications, which adds to the overall richness of the game in our opinion, although the semi randomness of such things can derail some players' tactical plans.

Of great importance are the several advancements that eventually unveil and allow access to the new world, a new continent in which to fight. This is a great new addition to the original formula, and we found extending our empire to the foreign shores most satisfying. Other great events like the Mongol/Hun invasions from the east can prompt a sudden shift in any aspiring emperor's ambitions.

The sheer disk space required by MTW2 is staggering. One of the first things you will notice when opening the box is that it comes on no less than two DVD's, and has a minimum install of 11 gigabytes! We had to remove quite a bit from our boot drive just to install the game. Initially this prompted despair, as large disk space by games is usually a sign of bloated code and an art-obsessed management team. However, fear no more: in the case of MTW2 most of the space used goes into the million or so animation videos available for every little event in the game.

Remember when in Shogun if you tried to assassinate an enemy there would flash up a little video with multiple scenarios showing how your ninja went about the kill? And the ending would change between successful and non successful? Well, MTW2 has at least five gigabytes of these videos. Apart from the different videos for each type of event, it also has variations based on locale, perpetrator and victim. This is hard drive useage we like to see, useage that only serves to enrich the game.

Click for enlargement

In conclusion, MTW2 is a worthy continuation of the Total War franchise. It sticks to the same basic formula that has made the series great, while managing to add enough new aspects to differ it from its predecessors. The increases in graphical fidelity have been performed with panache, allowing users of somewhat dated systems to still enjoy the experience, while introducing enough new shiny bits to keep the game competitive with other new releases. The hours of gameplay provided and replay ability is supremely high, making this a title you can't discard in a night. In short, Medieval: Total War 2 is an all-around armchair general's masterpiece.

Click for enlargement




  • Check out the Official Site.


  • Details
    Developer:

       Creative Assembly

    Publisher/Manufacturer:

       Sega

    Links:

       Official Web Site



    System Requirements:

      •  Windows 2000/XP/Vista
      •  1800 MHz CPU
      •  512 MB RAM
      •  11000 MB available hard drive space
      •  DVD-ROM
      •  Direct3D-compatible 3-D accelerator
      •  Supports EAX and A3D Audio

    Review System:

      •  Windows XP Professional
      •  AMD Athlon64 2000 MHz
      •  1 GB RAM
      •  DVD-ROM
      •  Geforce 6600 GT 128mb
      •  Soundblaster X-Fi

    in Reviews
    Lost Odyssey (X360)
    Lost Odyssey (X360)
    Mistwalker's second foray into the RPG genre is every bit as ambitious as their first. We loved Blue Dragon, and we're happy to report Mistwalker and Feel Plus (another subsidiary if Microsoft) have pulled out all the... full story

    Also: Mario and Sonic at the Olympic Games (DS), Devil May Cry 4 (X360), Burnout Paradise (X360), Futuretronics Wireless Racing Wheel (PS2) ...


    More

    in Previews
    Frontlines: Fuel of War (X360)
    Frontlines: Fuel of War (X360)

    Lost Odyssey (X360)

    Civilization Revolution (PS3)

    Don King Presents: Prizefighter (X360)

    Army Of Two (X360)



    More

    News Headlines

    Tuesday, 19 February
    Imperium Romanum: Developer Interview

    The Witcher Enhanced Edition Announced


    Monday, 18 February
    Lost: Via Domus website relaunched

    LEGO Indiana Jones Web game online


    Friday, 15 February
    TrackMania to be released on Nintendo DS

    Red Alert 3 Announced


    Thursday, 14 February
    Gameplanet To Relaunch Website

    Gran Turismo 5 Prologue Website Launched

    Sony Announce Valentines Day Activities


    Wednesday, 13 February
    Mass Effect for PC in May

    EA & Maxis To Ship Spore In September


    Tuesday, 12 February
    NZ's Popular PC Gaming Team adds Xbox 360 divisions

    2008 Blizzard Entertainment Worldwide Invitational Announced

    FlatOut Head On – Official PSP Demo due for Release 22 February 2008


    Monday, 11 February
    Grand Theft Auto IV Website Launched

    Viking: Battle for Asgard Official Website Launched

    Academy Awards Top Honours to Call of Duty 4, Bioshock and The Orange Box


    Friday, 8 February
    Gameplanet Jackass Competition Closes - Winner Notified

    Duke Nukem Forever Release In 2008?

    Guitar Hero Marathon Relay Achieved at Guinness World Record Gamer's Edition Launch

    More
    Email Magazine - Situation Report
    SITUATION REPORT is your weekly round up of the latest gaming news and information - delivered direct to your inbox.

    Just enter your name and email address below to subscribe now!






    Powered by EXPIO
    Back to top
    Copyright © 2000-2009 Gameplanet (NZ) Limited. All rights reserved.