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Reviews: PC Games - Half-Life 2: Episode One



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Half-Life 2: Episode One

(continued)




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The puzzles in the game are all quite easily completed. It's safe to say that you would be completely lost without the use of the Gravity Gun. Plugging up holes to stop the ant lions from attacking you en masse is one example. There are other puzzles that you must complete to be able to continue but none of the puzzles are too challenging for the average FPS addict.

Click for enlargement

The Source graphics engine really gives this game an edge in the graphics department. Smooth interfacing and seamless texturing between environments delivers a very polished look. The game looked amazing running on a 6600 GT Nvidia graphics card which isn't high-end. With the use of better and more powerful graphics engines, games like Half Life 2: Episode One can be viewed on the highest settings. That deserves two thumbs up.

Click for enlargement

The level detail is superb and you will spend most of the game in and out of the citadel or around City 17. The AI seems familiar but, at times, also seems a tad smarter than we remembered. There were no surprises on the beastie side of things either. The voice acting in the game is great. It's nice to see the solid areas of the game have been re-introduced in the expansion.

Click for enlargement

The only aspect of this game we didn't like: the length. It seems whilst the episodes give gamers the option of playing the expansions as stand-alone products, it also appears that the length of gameplay time was reduced considerably to compensate. Either way, we wanted more and what we received was a lot less than expected - roughly six to seven hours of gameplay, tops.

Click for enlargement

As far as expansions (that aren't really expansions) go, Half Life 2: Episode One is one thrilling ride and a great step forward for an awesome series of games. We're keenly awaiting the next instalment with our Gravity Gun firmly in hand. Bring it on, G-man.

Click for enlargement




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  • Check out the Official Site.


  • Details
    Developer:

       Valve Software

    Publisher/Manufacturer:

       Valve Software

    Links:

       Official Web Site



    System Requirements:

      •  Windows XP/2000/ME/98
      •  1200 MHz CPU
      •  256 MB RAM
      •  2000 MB available hard drive space
      •  DVD-ROM
      •  Nvidia GeForce 2+ or ATI Radeon 3-D accelerator
      •  Supports EAX and A3D Audio

    Review System:

      •  Windows XP Professional
      •  AMD Athlon 2800 MHz
      •  1 GB RAM
      •  DVD-ROM
      •  nVIDIA 6600 GT
      •  Sound Blaster Live Value

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