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Reviews: PC Games - Army Men: Sarge's War



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Army Men: Sarge's War

By (27 August 2004)

Summary
Army Men: Sarge's War

Ups: Some of the levels are worth noting (Sandpits anyone?) and the objectives are clearly outlined with each level. Boot Camp is a bonus particularly if you're a newcomer to this type of game play. You can also choose between three different difficulty levels.

Downs: Movement within the game very limited. Game controls also very restrictive. Nothing spectacular on the graphics front either. Missions/levels seemed to be very repetitive. Pass the levels, meet your objectives and kill Colonel Malice. End of story.

Bottom Line: Fun for those who want to spend some time shooting down an army of toy soldiers. Not much else going on here. Make your way through the levels, get to the end, kill everything and defeat the bad guy. Doesnt take too much skill to work this one out. Toy vs Toy seems like a fun concept if only for a little while. This game really is targeted for a younger audience. Play it if you have nothing else to do.


Overall rating: 2.5 out of 5 fists   Mediocre



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PLASTIC TOY SOLDIERS - remember those? 3DO did, in a big way. Army Men was one of the first games that started off the whole 'plastic toy soldier' game craze all those years ago. If you somehow discovered this game or any of the Army Men series of games even slightly entertaining, then Army Men: Sarge's War is very much the game for you. It is important to note that venturing into the world of toy vs toy (Green Army vs Tan) is not for the faint hearted. It certainly managed to open Xenith's eyes a little more! And if this game were to one day become a movie, the tagline would probably read something along the lines of, 'Get ready to melt down some serious plastic or get out of toy-world! Sarge is back!'

Click for enlargement

Starting off in Boot Camp is one of the best things to do in this game. If 'run in and shoot them up?is foreign territory to you, it's probably a good idea to go through the weapons training and give yourself an added edge. Since the game controls are such a challenge, it's better off to be as prepared as you can for toy on toy warfare. The general outline of the game is fairly straight forward - you get to play Sarge, you have a mission or objective to complete each level you pass and at the end you get to meet your Nemesis - Colonel Malice. Movement in this game is not an easy thing to master. Strafing all over the place won't win this game alone so forget whatever you learned in Quake. Proceed with extreme caution. There are no BFG's in this soldier's backpack! Sarge is about to take control of the battlefield and bring new meaning to 'invasion of the little green men.

Click for enlargement

The game controls in Army Men: Sarge's War are some what clumsily put together, resulting in very little control over movement. And control over what your character does in a game is everything. Of course, you could spend hours at a time learning how to avoid gunfire by running around the enemy instead of directly through them but what fun would that be? It really is much more challenging to see how many holes you can put into a tan soldier's head before it completely drops off. Death by bazooka has an eerie lasting effect on a toy soldier and it looks kind of neat to boot.

As for the intricacies of the game itself, it's not exactly state of the art. The graphics seem almost dated (load up Doom 3 and you'll notice the difference) and the fact that the controls within the game can't be changed can prove to be a tad irritating. After all, your primary objective is to get rid of the tan menace as quickly as possible and take out Colonel Malice. No time to take in all the beauty of the sandpit for this soldier! Having said that, some of the levels themselves are quite engaging. Running through a sandpit seems much more interesting than running through yet another street in yet another dark, dreary city looking for a target to shoot.

Click for enlargement

There is, however, one nifty little control that you can rely on to get you that body count - auto target. Right click on your target - and do this as often as you can. Auto target will have you dropping the enemy in no time. It takes some getting used to, but if you really want to get to Colonel Malice, spend at least some of your time learning how to shoot and aim. Strafing can also be a little jerky. Basically, its do or die here - run in and kill everything! Don't rely on fancy foot work to get you through. Familiarising yourself with all of the different weapons is key to getting through the levels. Pick up as many med packs, weapons and ammo as you can.

Click for enlargement

Now to the weapons. The arsenal at Sarge's disposal is another highlight well worth mentioning. If you make a point of going through boot camp, you will learn how to use most of these weapons. The sniper rifle can be fun to use but only if you're willing to switch from first person to third and vice versa. Throwing grenades is a must; there isn't much you can miss when you're throwing one of these beauties! If in doubt ?throw the grenade, you're bound to hit something worth killing. And remember, if it's not melted, it's not dead! In Sarge's world, running around with holes in your body doesn't count you out either ?you can even shoot a man down with only one leg! Give it a go, you won't be disappointed.

Click for enlargement

With semi-repetitive levels to wade through and a target at the end that almost seems too far away, Colonel Malice looks like he might live to survive another day. If you manage to push past the repetition, you might just be able to give Sarge his victory after all and make him one happy little Toy Soldier. If you're looking for a fun filled afternoon, Army Men: Sarge's War will cover a couple of hours at best.




  • Check out the Official Site.


  • Details
    Developer:

       GSC

    Links:

       Official Web Site



    System Requirements:

      •  Win 98, Win ME, Win 2000, Win XP
      •  P4 MHz CPU
      •  512 MB RAM
      •  400 MB available hard drive space
      •  16x CD-ROM
      •  Nvidia GeForce 2+ or ATI Radeon 3-D accelerator

    Review System:

      •  Windows 2000
      •  Intel Pentium III 1800 MHz
      •  512MB RAM
      •  DVD-ROM
      •  Ge Force 4 Ti 4600 128MB
      •  Sound Blaster Live Platinum Audigy

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