News Games Store Play Online Downloads Forums Gameplanet
Close
Gameplanet has relaunched. You're looking at the old Gameplanet site. To view the new site, go to www.gameplanet.co.nz.
Gameplanet Gameplanet Network
 

Reviews: PlayStation 2 - Whiplash



Home
   News
     - Archives
   Reviews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Previews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Features
   Chat

Downloads
   Demos
   Movies
   Patches
   more...

Forums
   General Gaming
   Open Discussion
   Hardware/Tech
   Buy/Sell/Trade
   more...

Play Online
   Game Servers
   Supported Games

Email Newsletter
   Subscribe
   Past Issues
   more...

Online Store
   PC Games
   PlayStation 2
   Xbox
   GameCube
   more...




Gameplanet Network
   Gameplanet
   GP Forums
   GP Downloads
   GP Store

   Counter-Strike NZ
   Day of Defeat NZ
   Half-Life 2 NZ
   DS Geek
   PS2 Geek
   Xbox Geek



About Gameplanet
About the Team
Contact Us/Advertise

Whiplash

By (27 March 2004)

Summary
Whiplash

Ups: Original concept that creates quite a novel duo. There is a strong sense of offbeat humour throughout, amply demonstrated in the constant complaints from the bunny. Controls are set up well.

Downs: Endless tunnels and halls make the levels drag out a bit and look similar to each other. The game can be quite glitchy at times. Attacking becomes an exercise in button-mashing.

Bottom Line: Swinging a bunny on a chain shouldn't be fun, and at times Whiplash isn't, but the originality of the game and the occasional inspired level save this platformer from mediocrity. But it could have been so much more.


Overall rating: 3 out of 5 fists   Good



advertisement
GAMES TEND NOT TO be known for their stance on particular issues. Comments on social issues are generally left out of games in favour of gameplay. There are some games, mainly story-driven RPGs that warn against apocalyptic events but the message is generally non-specific. Whiplash stands out in this respect, with a stance against animal testing that runs throughout the game.

Click for enlargement

This is tempered, though, with a strong sense of humour, so that none of the tests or their subjects are offensive. The experiments that players will come across are reasonably entertaining to watch in the cut-scenes that introduce each lab, in the same way cartoon violence is entertaining. Players will see monkeys floating in zero gravity or flattened by a 1-ton weight, or hamsters fired out of a cannon at a dartboard. But the way this is presented is not disturbing for players.

Click for enlargement

One experiment at the start of the game involves the fusing of a weasel and a rabbit together to form a 'weasel-rabbit'. What improvements this fusion will make to our way of life are unknown, but it is probably not something the weasel or the rabbit are looking forward to. As it happens, one such pairing manages to escape this experiment; these are the heroes of the game, Spanx and Redmond.

Click for enlargement

Spanx, the weasel, and Redmond, the rabbit, have been chained together for an experiment. This proves to be handy for Spanx, though, who sees he can use the lighter Redmond, mainly as a weapon but also as a tool for things like swinging on grappling hooks, floating in the air or short-circuiting machines. Ironically, throughout the game the seemingly indestructible Redmond will see more danger than he would have before escaping, causing him to complain constantly.

Click for enlargement

It is this relationship between Spanx and Redmond that provides the game with much of its appeal. Using Redmond in a variety of ways where he is at times filled with helium, or electrocuted, or set on fire allows for a lot of humour and some interesting solutions to problems. It also helps to differentiate Whiplash from the myriad other platforming games available.

Click for enlargement

The goal of the game is to destroy Genron, a company that specialises in such testing, by freeing the animals and destroying its equipment while looking for a way out. Spanx and Redmond must find their way through the large facility, causing mayhem as they go. A lot of the environment is destructable, and searching out and breaking everything possible is necessary to fully complete the game. This makes a nice change from searching out stars or coins, though constantly having to attack objects can become a little tiresome.

Click for enlargement

And it is this constant need to attack everything that makes the game slightly boring and repetitive. Most of the animals are freed by destroying certain pieces of equipment, generally a big red button, rather than puzzling out an escape plan. The destruction of Genron also involves constantly attacking everything, and most enemies can be defeated by repeatedly pressing the square attack button. There are some areas where a little more thought is required as to how to get from one place to another, and some bosses that require something different than direct attack, but these are few and far between. It doesn't help that Whiplash is fairly linear, either, with certain doors being locked or unlocked depending on current progress.

Click for enlargement

If players can get past this issue, Whiplash can still be quite an enjoyable game. Spanx is fairly easy and quite responsive to control. Various attacks are available, but as noted above, players can get through most of the game with just the basic attack. If nothing else, players can keep themselves amused through the game by all the mean stuff Spanx does to Redmond, all of which is fairly simple to execute. Most of the machinery Redmond can be inflicted on and pretty much all of the other movements like swinging on hooks are activated with just one case-sensitive DualShock button.

Click for enlargement

The cut-scenes are reasonably well done and are entertaining to watch - the whole game is very cartoonish in nature, no more so than in the cut-scenes. This style fits Whiplash well, especially with the more serious subtext of the story. All the characters are similarly cartoonish with voices to match. The voice acting is of a fairly high standard and runs through the in-game sequences as well as the cut-scenes. A chuckle at a scientist exclaiming "Slow down! You move too swift for my legs!" is never very far away.

Click for enlargement

While Redmond and Spanx are animated well, the other characters in the game seem to have been a bit rushed, despite the fact that most of the employees of Genron look the same. There are other graphical issues within the game, such as characters moving through walls or enemies floating in mid-air, that could have been tidied up had more time been given to development. The levels tend to be quite bland and similar, although we would expect that to be the case in such a research facility. We occasionally found ourselves lost, not knowing which way to go next due to the hallways in each area all looking the same. The map system didn't help at all - we found that to be extremely confusing and tough to navigate with. Again, Whiplash is redeemed a little with a few inspired areas that both look and play well, but they appear quite infrequently.

Click for enlargement

Despite its flaws, Whiplash is a game that can be enjoyable and players will want to see Spanx and Redmond succeed in their quest. The story and the sense of humour throughout make Whiplash that much more entertaining. Certain aspects, such as the existence of save points despite the fact that you can save anywhere, tend to suggest that Whiplash was rushed a little and that not enough attention to the minor details was given. With its original premise, it is a little disappointing to know that Whiplash could have been a real achievement.




  • Check out the Official Site.


  • Details
    Developer:

       Crystal Dynamics

    Publisher/Manufacturer:

       Eidos Interactive

    Links:

       Official Web Site



    in Reviews
    Lost Odyssey (X360)
    Lost Odyssey (X360)
    Mistwalker's second foray into the RPG genre is every bit as ambitious as their first. We loved Blue Dragon, and we're happy to report Mistwalker and Feel Plus (another subsidiary if Microsoft) have pulled out all the... full story

    Also: Mario and Sonic at the Olympic Games (DS), Devil May Cry 4 (X360), Burnout Paradise (X360), Futuretronics Wireless Racing Wheel (PS2) ...


    More

    in Previews
    Frontlines: Fuel of War (X360)
    Frontlines: Fuel of War (X360)

    Lost Odyssey (X360)

    Civilization Revolution (PS3)

    Don King Presents: Prizefighter (X360)

    Army Of Two (X360)



    More

    News Headlines

    Tuesday, 19 February
    Imperium Romanum: Developer Interview

    The Witcher Enhanced Edition Announced


    Monday, 18 February
    Lost: Via Domus website relaunched

    LEGO Indiana Jones Web game online


    Friday, 15 February
    TrackMania to be released on Nintendo DS

    Red Alert 3 Announced


    Thursday, 14 February
    Gameplanet To Relaunch Website

    Gran Turismo 5 Prologue Website Launched

    Sony Announce Valentines Day Activities


    Wednesday, 13 February
    Mass Effect for PC in May

    EA & Maxis To Ship Spore In September


    Tuesday, 12 February
    NZ's Popular PC Gaming Team adds Xbox 360 divisions

    2008 Blizzard Entertainment Worldwide Invitational Announced

    FlatOut Head On – Official PSP Demo due for Release 22 February 2008


    Monday, 11 February
    Grand Theft Auto IV Website Launched

    Viking: Battle for Asgard Official Website Launched

    Academy Awards Top Honours to Call of Duty 4, Bioshock and The Orange Box


    Friday, 8 February
    Gameplanet Jackass Competition Closes - Winner Notified

    Duke Nukem Forever Release In 2008?

    Guitar Hero Marathon Relay Achieved at Guinness World Record Gamer's Edition Launch

    More
    Email Magazine - Situation Report
    SITUATION REPORT is your weekly round up of the latest gaming news and information - delivered direct to your inbox.

    Just enter your name and email address below to subscribe now!






    Powered by EXPIO
    Back to top
    Copyright © 2000-2009 Gameplanet (NZ) Limited. All rights reserved.