News Games Store Play Online Downloads Forums Gameplanet
Close
Gameplanet has relaunched. You're looking at the old Gameplanet site. To view the new site, go to www.gameplanet.co.nz.
Gameplanet Gameplanet Network
 

Reviews: PC Games - Lord of the Rings: War of the Ring



Home
   News
     - Archives
   Reviews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Previews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Features
   Chat

Downloads
   Demos
   Movies
   Patches
   more...

Forums
   General Gaming
   Open Discussion
   Hardware/Tech
   Buy/Sell/Trade
   more...

Play Online
   Game Servers
   Supported Games

Email Newsletter
   Subscribe
   Past Issues
   more...

Online Store
   PC Games
   PlayStation 2
   Xbox
   GameCube
   more...




Gameplanet Network
   Gameplanet
   GP Forums
   GP Downloads
   GP Store

   Counter-Strike NZ
   Day of Defeat NZ
   Half-Life 2 NZ
   DS Geek
   PS2 Geek
   Xbox Geek



About Gameplanet
About the Team
Contact Us/Advertise

Lord of the Rings: War of the Ring

By Gunner (27 November 2003)

Summary
Lord of the Rings: War of the Ring

Ups: A great campaign built from episodes from the book; In places there are some nice graphical touches.

Downs: Only two sides to play; Not enough unit types; Small armies.

Bottom Line: Not a war but rather a skirmish. Although the campaign is very well done ultimately the lack of differing units and the cartoon quality of the graphics will leave you lamenting on what might have been.


Overall rating: 2.5 out of 5 fists   Mediocre



advertisement
IT MUST BE MADE clear that this new game from Vivendi is made under license from the book rather than the movie (as was the much criticized Fellowship of the Ring game). Is War of the Ring then to be another cynical attempt to tap into the gold mine that is Peter Jackson/Tolkien or a genuine attempt to deliver a great RTS title?

Click for enlargement


Click for enlargement

Well rather than keep you guessing it is in our mind the former although in the development of the campaign portion of the game there was some effort to pay homage to the story. The game itself looks very much like Warcraft 3 (even down to similar menus) and because of this the units (especially the evil ones) have the noddy in toy land feel about them. Evil units rather than evoking a sense of dread are a colorful bunch of cute little munchkins.

There are only two sides in the conflict (good and evil) and this is one of our major gripes about the game. There is hardly enough differing types of units to shake a magic sword at. Playing the good guys you have two types of human units, three elven units, two dwarf units and some miscelleanous types such as a huorn (Ent) and Beorning (shape changer). There is nothing really ground breaking in the units and the glaring omission of siege engines and eagles makes you wonder if they have read the books (there is no air or sea units in this game - hello! One dimensional game play went out of vogue when Gollum was still a happy naïve hobbit!). In the campaign you do get to capture and repair a huge catapult however much to our disappointment this is not a freely available unit in the rest of the game.

Click for enlargement


Click for enlargement

The Evil hordes are really no better. There is the standard fare of orcs and gobbo's, some missile bad boys, a wraith, and a wolf rider. There are a couple of trolls (cute unfortunately) one a sword wielding tank and the other a rock lobber. The dark rider makes a showing but sadly not on a fell beast. What about the Oliphants? Time to cry into your buckland beer folks. Ok, the spiders make an appearance but you wonder what happened to the ravens, the dragons and the evil men?

This lack of units points to half a job to cash in on the bow wave of publicity of the upcoming movie. It is a shame that they have not taken the time to research the wonderful array of possible units that they could have populated their world with. What they have offered quickly causes players to lose interest. The game - whether in the campaign or in skirmish mode - is restricted in how big your armies can be. Rather than playing the wide sweeping battles that are characterized in the book you feel that you are playing the 'Skirmish of the Ring'.

Click for enlargement


Click for enlargement

There are some good points however. In addition to the units that your buildings can produce you can also gain heroes from the story. As you prevail in combat you gain fate points that you can expend to recruit such heroes as Frodo, Aragon and Gandalf. Depending on fate points you can also cast an array of special abilities. None are particularly game breaking in their effect however they do have some interesting graphic effects. Evil has it's anti heroes as well with Saruman making a showing (well not much as he is a bit of a wimp).

You can also upgrade units with better armor and more effective attacks however again there is nothing ground breaking or new in these upgrades. Some result in little appreciable effect as well and leave you wondering whether you should have expended the resources. There are two resources to mine (food and iron) and this scarcity of any realistic economic model points to it being a rushed job as well.

Click for enlargement


Click for enlargement

The one real bright spot of all of this is the campaign. It is not half bad, with players being taken on a rollicking journey through some of the high points in the book. You get to chase Gollum through the Elven forest, defend the dwarven mines and defend the bridge against the evil hordes (well not a horde rather a mob sized bunch of cute goblins). Each mission feels different from the last and it is a credit to the story telling of Tolkien how well his masterpiece has translated into an RTS game setting. We had a lot of fun playing the campaign game however when we started playing the skirmish option and the game came out from under the Lord of the Rings story, the game shortfalls became evident.

The game graphics as we have said are a bit too cutesy for our liking. There are some interesting effects though with grass swaying in the fields and seeming to flow out behind your units as they pass through the area. There are some cool water effects and the evil swamp is a neat little variation on the theme as well. The chocolate box feel of the game however seems incongruous with the LOTR world.

Click for enlargement


Click for enlargement

There is no game editor which is another stunning omission but there is support for multiplayer. The restricted amount of units and sides also makes this aspect of the game pale quite quickly.

Ultimately War of the Ring is a poor cousin of Warcraft 3, with too few units and little replayability after the completion of the campaign. We are left with the feeling that this is yet another feeder at the money trough of the Lord of the Rings phenomenon. Buy it if you are mad keen on LOTR and Warcraft but don't expect too much.




  • Check out the Official Site.

  • Download the Lord of the Rings: War of the Ring Demo.


  • Details
    Developer:

       Liquid Entertainment

    Publisher/Manufacturer:

       Vivendi

    Links:

       Official Web Site
       Playable Demo



    System Requirements:

      •  Windows 95/98/2000
      •  P3 800 MHz CPU
      •  256 MB RAM
      •  2000 MB available hard drive space

    Review System:

      •  Windows 2000
      •  Intel Pentium 4 2400 MHz
      •  256 MB RAM
      •  50x CD-ROM
      •  GeForce FX
      •  Creative Labs 5.1

    in Reviews
    Lost Odyssey (X360)
    Lost Odyssey (X360)
    Mistwalker's second foray into the RPG genre is every bit as ambitious as their first. We loved Blue Dragon, and we're happy to report Mistwalker and Feel Plus (another subsidiary if Microsoft) have pulled out all the... full story

    Also: Mario and Sonic at the Olympic Games (DS), Devil May Cry 4 (X360), Burnout Paradise (X360), Futuretronics Wireless Racing Wheel (PS2) ...


    More

    in Previews
    Frontlines: Fuel of War (X360)
    Frontlines: Fuel of War (X360)

    Lost Odyssey (X360)

    Civilization Revolution (PS3)

    Don King Presents: Prizefighter (X360)

    Army Of Two (X360)



    More

    News Headlines

    Tuesday, 19 February
    Imperium Romanum: Developer Interview

    The Witcher Enhanced Edition Announced


    Monday, 18 February
    Lost: Via Domus website relaunched

    LEGO Indiana Jones Web game online


    Friday, 15 February
    TrackMania to be released on Nintendo DS

    Red Alert 3 Announced


    Thursday, 14 February
    Gameplanet To Relaunch Website

    Gran Turismo 5 Prologue Website Launched

    Sony Announce Valentines Day Activities


    Wednesday, 13 February
    Mass Effect for PC in May

    EA & Maxis To Ship Spore In September


    Tuesday, 12 February
    NZ's Popular PC Gaming Team adds Xbox 360 divisions

    2008 Blizzard Entertainment Worldwide Invitational Announced

    FlatOut Head On – Official PSP Demo due for Release 22 February 2008


    Monday, 11 February
    Grand Theft Auto IV Website Launched

    Viking: Battle for Asgard Official Website Launched

    Academy Awards Top Honours to Call of Duty 4, Bioshock and The Orange Box


    Friday, 8 February
    Gameplanet Jackass Competition Closes - Winner Notified

    Duke Nukem Forever Release In 2008?

    Guitar Hero Marathon Relay Achieved at Guinness World Record Gamer's Edition Launch

    More
    Email Magazine - Situation Report
    SITUATION REPORT is your weekly round up of the latest gaming news and information - delivered direct to your inbox.

    Just enter your name and email address below to subscribe now!






    Powered by EXPIO
    Back to top
    Copyright © 2000-2009 Gameplanet (NZ) Limited. All rights reserved.