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Reviews: PlayStation 2 - Ty The Tasmanian Tiger



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Ty The Tasmanian Tiger

By (18 December 2002)

Summary
Ty The Tasmanian Tiger

Ups: Great characters; Some nice effects and charming touches; Cool boomerang weapons; Varied environments and enemies; Engaging and fun.

Downs: Unoriginal idea; Story a little thin on the ground.

Bottom Line: Far from a new concept, but still more than enough to keep any 3D platform/adventure fan happy. It’s value for money, and basically just an all round good quality game.


Overall rating: 3.5 out of 5 fists   Very Good



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3D PLATFORMERS ARE THICK on the ground at the moment, and developers have to come up with something pretty special if they want to keep ahead of the ever growing pack.

The bar has most definitely been lifted with the release of such titles as Jak & Daxter, Maximo, and more recently Ratchet & Clank. Ty the Tasmanian Tiger is EA Games latest foray into this market, so lets see how it stacks up.

Click for enlargement

Along with the platforming elements, Ty the Tasmanian Tiger also encompasses a large amount of adventure, with the emphasis on exploration and the completion of various tasks. There is a plot, of sorts, revolving around five mystical talismans scattered throughout Australia, which Ty has to locate. Making it all the more difficult is the evil Boss Cass, an emu-like Cassowary with many henchmen, who is also trying to get his conniving hands on the mystical talismans. These mystical talismans, when used together, open a portal to a new realm, a 'Dreamtime' realm, in which your family are imprisoned – thanks to Boss Cass many years earlier.

Click for enlargement

Krome Studios, the Brisbane based co-developer, have done an excellent job on the sound, particularly the dialogue, with many characters having authentic Australian accents - although the numerous G'day mate's and fair dinkum ocker twang throughout the game may wear a little thin over time. The opening animated sequence is pure eye candy, but the in game cut-scenes aren't quite up to the same standard. That said, they are nevertheless entertaining, and see Ty getting introduced to many weird and interesting folk – over 50 in all.

Click for enlargement

With the modelling technology now available, it really is no wonder that the conventional cartoons we see on TV, are more and more often yielding to their computer animated counterparts.

There are a number of reasonably sized areas to explore. These vary in style and theme – outback desert, tropical rainforest, Great Barrier Reef, and even night levels. Each level has plenty of tasks to complete, with certain tasks opening up more levels. There's also lots to collect – for instance Ty's mate Julius the Koala has a Talisman Locating Machine that requires 'Thunder Eggs' to power it, collect enough eggs, take 'em to Julius and voila! – a new level!

Click for enlargement

The levels contain a large amount of detail, noticeably more so when higher up and looking around in Ty's first person mode. The amount of detail also depends somewhat on the style of the level you are playing. The Great Barrier Reef level has sharks, islands, schools of fish, octopi, jetty's, flocks of seabirds soaring the skies, and even underwater mines! The levels are broken down into four zones, 15 levels all up, plus a bonus level if you manage to find all items in the other 15.




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Details
Developer:

   Krome Studios

Publisher/Manufacturer:

   Electronic Arts

Links:

   Official Web Site



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