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Reviews: PC Games - Gore



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Gore

By Bulletproof Monk (8 October 2002)

Summary
Gore

Ups: Lots of different locations; Fast framerates; Pinpoint controls; Second fire modes for most weapons.

Downs: It's all been done before & better.

Bottom Line: If you must play every FPS under the sun purely for the challenge, then Gore won't disappoint on higher difficulty settings. For the casual gamer though, there is nothing here to get excited about.


Overall rating: 2.5 out of 5 fists   Mediocre



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"IN THE MID-21ST CENTURY, the planet has fallen into ruin as street gangs grow into terror patrols, controlling neighbourhoods and even entire cities. Desperate to reclaim power, the U.S. government develops a highly advanced combat training simulator, aka Gore. Face the most extreme weapons, enemy tactics and combat environments imaginable. Become the Ultimate Soldier."

Click for enlargement

So says the blurb, attached to developers 4DRulers first person shooter (FPS) Gore. Is this a gibfest of exploding goodness, or just a bloody mess? Hmm, let's have a look ...

What's the game about then? Your country needs YOU. So, for lack of anything better to do you sign up in the military. Bootcamp and your training all take place in the virtual reality simulator labelled 'Gore'. But like a buggy operating system, there's a bug. A hacker has broken into the network and is taking control of it. Lives are on the line. Time to suit up hero. As storylines go it's not winning awards, but for most FPS's the story is little more than garnish. Most of Gore's story happens in the 'simulator' so the assortment of enemies can be more outlandish than usual. It's virtual reality after all, so anything's possible.

Click for enlargement

The 17 single player missions have you negotiating a wide array of environments -- ranging from gang warehouses, to the wild west, to space, to Clive Barker styled horror, to skyline rooftops. 4DRulers have used a graphic engine of their own devising for this outing. Solid coding bring sylish animations and high framerates to the fore, but at the expense of overall eye candy. With todays developers using the latest tricks and effects it's unfortunate that 4DRulers did not follow suit. The graphic feel of Gore reminds us of Quake 2, and Shogo. Perfectly playable games, but some years old now.

There's 12 weapons on offer in single player, with only the most basic available to start with. As the player progresses through the levels others become available. Again, a dozen weapons sounds impressive, but they again reveal nothing that hasn't already been done many times in the past. Shotguns, rocket launchers, sniper rifles, flame throwers, pistol, yada yada yada. What makes things worse is that regardless of the difficulty level (4 in all) the weapons seem very underpowered with what you have to deal with.

Click for enlargement

Gore makes no pretense at being original. It's been designed to be a 'back to basics' type FPS. Hard out, and in your face action. This it does offer in large bucketloads, but in a different way to the tidal wave of terror unleashed within a game like Serious Sam. Gore instead throws well armed, well placed baddies in your path. It becomes a full time job finding who's shooting at you.




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Details
Developer:

   4D Rulers

Publisher/Manufacturer:

   Take 2

Links:

   Official Web Site
   Playable Demo



System Requirements:

  •  Windows 95/98/2000
  •  500 MHz CPU
  •  128 MB RAM
  •  700 MB available hard drive space
  •  Direct3D-compatible 3-D accelerator

Review System:

  •  Windows 98
  •  Intel Pentium 4 1.7 MHz
  •  256 MB RAM
  •  Geforce 4 TI4200 128 Ram

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