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LETTTTS GET READY TO ruummmbbbllllee! It's the latest incarnation of the famous franchise and the first on the Gamecube, this time published by Acclaim. It's got dozens of wrestlers from throughout the ages of professional wrestling and, if you are a fan, that fact alone will be a significant factor in your purchasing decision. To you, all that can be said is read this review first. If you are still keen, read it again. Still keen? Rent it. Now, on with the show...
On the surface, the package put together by Acclaim seems like a dream come true for the wrestleheads amongst us. You can pitch up any of the 42 included "big names" (not all are available immediately - you will need to unlock some of them) up against each other, regardless of whether or not they actually existed in the same timeframe. For example, you could put Ted DiBiase against Jimmy Snuka - finally finding out which of them is king of the ring. In addition to all those classic brawlers, there is a powerful wrestler creation utility - which offers an incredible level of detail and customization. You can not only change their body details (clothing, tatoos, headgear, watches, plaster casts etc) but you can also select a manager, design their entrance gear / routines and choose whether the audience loves or loathes your character. In multiplayer, you can play as the referee, there are heaps of game modes to choose from and lots of voice acting & coaching options.
So why only 2 fists?
Graphically, LoW is like it's name - low. Low on the impressiveness scale. Low wow factor. Actually, that's a lie - there's no wow factor. This is one boring looking game, at best. It looks like a playstation game only smoother. The audience are really badly drawn and animated sprites, the ring looks two dimensional and the range of entrance animations is so startlingly limited that it actually loops the animations within 2 seconds of the scene - combine that with the fact that the start and stop "frames" of the wrestler animation is super jerky (just like the crowd) and you have one extraordinarily unimpressive beginning. And that's all it is - the beginning. The graphics don't get any better. Fortunately, there is more to a game than just graphics, right? Let's look at what else this game has to offer: -
Gameplay. Boring boring boring. Button masher extroadinaire - there are few actual moves and for the most part, they are punches and kicks. Kick the other guy, if he falls down, go jump on his groin. Riveting. If there wasn't so many different game modes, this would get one fist at best. Problem is, it's the same multiplayer - this is not one of those games that stands alone as a multiplayer game, don't buy it for parties.
Sound is unimpressive but suitable - you wont really notice it and it doesn't really add anything but it doesnt get in the way either. Easily the best feature (bar the create a wrestler thing, which is very good) of the game.
In summary, this is a very badly executed brawler - it smacks of a game that was designed to be generic and easy to port, as evidenced by it's appearance on all major current platforms. It's no fun, it's ugly as all hell and is not even any good in multiplayer mode. There's no point having the very best character designer in existence if you don't want to go on and use that player you created in the actual game. It might appeal to a select few in the audience but we strongly recommend you rent it first. Don't say we didn't warn you... |