Wipeout Fusion

By (29 January 2002)
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Ups: Extremely fast-paced racer; All-out action involving combat means there is more than one way to win a race; Great collection of techno tracks make a pumping soundtrack.

Downs: The graphics are a little jagged in areas; Difficulty level will be beyond novice gamers.

Bottom Line: Wipeout at it's finest, both fans and newcomers alike should enjoy this one. Beware if you're not used to this sort of game though, it's very hard, and it's racing style will not appeal to everyone.


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Very Good |
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LOOKING BACK AT THE original Wipeout and its sequels (Wipeout 2097 & Wipeout 3), Sony of Europe revealed to the world that the concept of racing could be successfully blended into a futuristic arena to provide an enjoyable experience coupled with blistering speed. With such a good history the question now posed is whether the development team can not only transfer the game over to the PlayStation 2, but can they add anything new that will prevent the game from being just a rehash of the previous titles.
From the outset you'll notice the variety of modes available, including arcade, anti-gravity league and challenge. More modes can be unlocked as you progress through the game using one of the four selectable teams, which feature old team favourites Auricom and Feisar, each of which have different advantages and deficiencies with their racing craft. Winning medals for coming first, second, or third in arcade mode will also unlock further tracks to race on, some being just mirrored versions of existing tracks whereas others are whole new enviroments. As you continue to win races you can also gather up money to upgrade your ship, such as improving speed or handling, in order to "fix" the weaknesses the craft had when you first selected it.
Wipeout fusion is certainly alot better looking than its predecessors, with highly detailed environments and impressive special effects throughout each track. We did notice that there was a lack of good anti-aliasing in some areas of the game, but considering the speed you'll be travelling at most of the time we seriously doubt you'll be nit-picking over any jagged edges that can be found lurking along the track. The game moves at a hectic pace and is incredibly smooth, and even with explosions, electrical effects and fire blasting around you we never once spotted any noticeable slowdown.
A very nice aspect of Wipeout Fusion is the visible damage that now shows on a racing craft, rather than having just a shield bar showing how much energy you have left (the shield is still there, but the damage visuals are a nice touch). If you avoid making a pit stop too often you'll soon find your ship exploding into pieces as your shield is depleted with every hit or bump you may take along the way. The emphasis on combat has been carried over from the previous Wipeout games too, and collecting the best weapon power-ups can be just as important (if not more so) than being the fastest ship on the course. Think of a Roman chariot race and you can understand the importance of combat over speed, but a balance must be met as you can't destroy what you cannot catch up to. |
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