Wizardry 8

By (21 January 2002)
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Ups: Continuous combat mode for beginners, expansive in-depth gaming manual, Simplisitic and personalised character creation, good expansion on previous Wizardry games with addition of new Graphics Engine.

Downs: Graphically a little lack-lustre, initial game navigation a little complex for beginners.

Bottom Line: If youre into Turn-based games, Wizardry is a must-have. Not too great on the visual front, but over-all Wizardry makes up for what it lacks visually in its game-play.


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Very Good |
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THE AGE OF THE Ascension is upon us. Wizardry 8 is here and bigger and better than ever before! For those hard-core Wizardry fans out there who have been anticipating the arrival of the latest installment of the classic Wizardry series of RPG games, the time is at hand. Wizardry 8 will have you back in the seat ready to take on the Dark Savant before you know it!
There is of course, a catch. For those players expecting state of the art graphics to indulge in, you may be a tad disappointed with Wizardry 8. If you're accustomed to high-end graphics and breath-taking imagery you will definitely notice the difference in the graphical interface of Wizardry in comparison to some of the more graphically intensive games of today. Although utilising a new 3-D graphics engine which allows for Glide, D3D, or OpenGL acceleration, this particular game is not about eye candy. Wizardry 8 will offer players without a state-of-the-art gaming machine an opportunity to explore the wonder of Wizardry without the bother of running out of resource. Wizardry 8 is simplistic and effective without all the bells and whistles, and gets down to the real essence of Turn-Based role-play. The Minimum specs outlined for the game are extremely realistic.
The plot behind Wizardry 8 is for the player to either create or use pre-created characters who must then set out on a journey or quest to try and stop the Evil Dark Savant from taking over the entire Universe. Without giving too much away for players new to Wizardry 8, your characters are then translocated into an area where your adventure awaits. From there it is a matter of gathering your wits about you and setting off to fight, mame, charm, and out-wit your way through the game using each of your six party members to your advantage, utilising the many skills and attributes each character posesses. For some, Wizardry 8 may bring back memories of games like Baldurs Gate. Although Wizardry 8 does bear similar resemblences to other turn-based games, Wizardry definitely does have its very own unique story-line and a great history behind the game dating back to the early 1980's.
As the title indicates, Wizardry 8 is indeed all about magic and the use of magic in the game is an integral part of what makes Wizardry 8 appealing. Mastering magic is not too complicated with the manual in hand. It is recommended to read through the manual to come to grips with how magic is utilised in Wizardry 8 before attempting to play a character that uses magic if you are a newcomer to the Wizardry gaming system.
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System Requirements:

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Windows 95/98 |
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233 MHz CPU |
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64 MB RAM |
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1.2GB MB available hard drive space |
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4x CD-ROM |
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Direct3D or OpenGL or GLIDE-compatible 3-D accelerator |

Review System:

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Windows 98 SE |
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Intel Pentium III 450 MHz |
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256 MB RAM |
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20x CD-ROM |
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TNT2 Ultra Nvidia |
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Soundblaster Live |
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