News Games Store Play Online Downloads Forums Gameplanet
Close
Gameplanet has relaunched. You're looking at the old Gameplanet site. To view the new site, go to www.gameplanet.co.nz.
Gameplanet Gameplanet Network
 

Reviews: PlayStation 2 - Kessen



Home
   News
     - Archives
   Reviews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Previews
     - PC Games
     - Xbox 360
     - PlayStation 3
     - Wii
     - Nintendo DS
     - PSP

   Features
   Chat

Downloads
   Demos
   Movies
   Patches
   more...

Forums
   General Gaming
   Open Discussion
   Hardware/Tech
   Buy/Sell/Trade
   more...

Play Online
   Game Servers
   Supported Games

Email Newsletter
   Subscribe
   Past Issues
   more...

Online Store
   PC Games
   PlayStation 2
   Xbox
   GameCube
   more...




Gameplanet Network
   Gameplanet
   GP Forums
   GP Downloads
   GP Store

   Counter-Strike NZ
   Day of Defeat NZ
   Half-Life 2 NZ
   DS Geek
   PS2 Geek
   Xbox Geek



About Gameplanet
About the Team
Contact Us/Advertise

Kessen

By Bulletproof Monk (22 January 2001)

Summary
Kessen

Ups: Immense atmosphere, superb in-game graphics, and enjoyable storyline. History retold in a game.

Downs: Too easy to beat. AI leaves a lot to be desired. No true interaction within battles.

Bottom Line: A great start for strategy games graphically. Re-enacting history is fun, but lacks challenge for all - even those new to the genre.


Overall rating: 3 out of 5 fists   Good



advertisement
HAVE STRATEGY GAMES EVOLVED to a level worthy of the next gen consoles? Is Kessen that title? Yes and no.

On starting a new game of Kessen an introduction from the 'author' of the game appears. He explains that his goal was to make a 'movie that he could control' - something that Sony touted originally as their goal for the PS2. Kessen manages to make progress towards that ideal but not quite enough to be defined as 'a controllable movie'.

Click for enlargement

Graphically Kessen is undoubtedly a fine title. Throughout the course of the game, players are witness to many rendered cut scenes - each explaining with great effort the different characters and plots happening within. The detail is rich and character movement is generally very smooth. The in-game engine is a wonder to behold in itself. While the overview is a battlemap that is more functional than showy the in-game battles are something entirely different. The graphics are only a small step down from the rendered cut-scenes and make it hard to believe that what you see is actually being drawn in real-time. Several times the disk was ejected during the fight scenes to prove that it was indeed real-time and not streamed off the CD. The game did not disappoint. Armies can be seen at a distance, or up close - with the commanding officer riding at the head of his legions. Twenty to Thirty warriors are often seen fighting each other on screen at a time. Squads firing arrows or muskets fire their weapons individually - not exactly at the same time. Horses move independently of each other. And each warrior is very well rendered and textured. They all pretty much look the same but since they are part of an army it's to be expected. It's very impressive but not interactive. Your direction of the actual battle is limited to giving orders to attack, retreat and use special attacks. This is far more a typical strategy game than an interactive movie.

Click for enlargement

The special attacks give Kessen a slightly arcade flavour. Each division has it's own group of these attacks. They include Triple Barrage, Raid, Charge, Cannonade, Ballista, Volley, Ninja and others. Each of these can only be used a set amount of times during a battle – each with it's own unique animation (in-game of course). Each division also has a 'Zeal' meter which must be a minimum of 80 (out of 100) to enable the special attacks. Zeal builds up over time and can be affected by morale. Zeal is 'spent' with each special attack used. Once Zeal goes below 80 then the army can no longer use their special weapons. Some cannot be used (like Triple Barrage) unless the division has a clear shot at the enemy – no allied units must be in the way. Things like Cannonade can only be used against long range targets but are especially deadly. These additional attacks definitely have a significant impact on the game as some can decimate a dominating force and swing the tide of battle somewhat. Learning to use these attacks effectively comes with experimentation and is mastered quickly.

Click for enlargement

Divisions within your army are affected by fatigue and morale – both of which are important in battle. At times a general may question or even refuse your orders because of these factors. Commanding a single division to attack every enemy in sight is guaranteed to tire them beyond use and possibly leave them in a vulnerable position. Taking these things into account can speed up your victory, or cause your campaign to be long and bloody. The game includes a smoothly progressive tutorial that coaches players through their initial battles adding elements of gameplay in logical steps. This tutorial can be bypassed but is not recommended. Without knowing at least the basic controls Kessen becomes very unplayable very quickly. The controls are easy enough when known, but in mid-battle, trying to work them out, that's where frustration will mount.

Click for enlargement

There are three phases to each campaign. Politics, strategy and battle. The first two occurring before battle. Politics allow you to view the enemy forces and attempt to sway enemy generals to your side. Generals can be coaxed into joining your forces or asked to simply stay out of the action. The results cannot be known until battle occurs. Strategy allows you to see where the enemy is set-up, their number and weapons. You can then select what divisions you wish to take into battle and how they will be deployed. A default plan of attack is always offered and is generally solid enough to accept. These tactics can be customised mid-game but as it is real-time doing so in the heat of battle can be difficult. The game offers two sides to join. The Tokugawa, and the Toyotomi. Apparently the events of the game actually mirror much of what happened in feudal Japan including the actual armies and locations where the battles were fought. This does set the scene for the game well, and with the excellent presentation and accompanying score players will feel themselves re-enacting a piece of history.

Click for enlargement

Kessen has one major flaw. It's too easy. The game can be completed in about 20 hours – 10 hours per campaign. In most cases a battle starts out with equally strong armies but this quickly changes as the battle continues. As long as a player uses their special attacks as often as possible and attacks whoever is in front of them then victory generally follows afterward. Not once through the course of the game was a battle lost. If a player tried hard enough and attacked the enemy with only one division at a time then there would be a good chance at failure but as this is a game that will only appeal to strategy gamers this is most unlikely to happen. It may be that the programmers created AI that followed the tactics used back in those historical battles but as gamers are unlikely to emulate them the AI struggles vainly to adapt. Perhaps if players' losses were carried through the missions then strategy would become much more vital. Unfortunately while a player may see several divisions wiped out during the course of battle those generals reappear with full compliments of men during the next battle. Overall Kessen provides a unique experience. Blending emotive cut-scenes, beautiful in-game battles and great presentation to perfect effect. Many will be caught up in it's almost 'Braveheart' feel and that will be enough for them. Looking past those shining qualities a flawed strategy game is seen and will disappoint those looking for a challenge. Consider this title as a definite renter, to at least see what all the fuss is all about.

Click for enlargement

*Only the first screenshot is rendered. All others are in-game.







Details
Developer:

   Koei

Publisher/Manufacturer:

   Electronic Arts



in Reviews
Lost Odyssey (X360)
Lost Odyssey (X360)
Mistwalker's second foray into the RPG genre is every bit as ambitious as their first. We loved Blue Dragon, and we're happy to report Mistwalker and Feel Plus (another subsidiary if Microsoft) have pulled out all the... full story

Also: Mario and Sonic at the Olympic Games (DS), Devil May Cry 4 (X360), Burnout Paradise (X360), Futuretronics Wireless Racing Wheel (PS2) ...


More

in Previews
Frontlines: Fuel of War (X360)
Frontlines: Fuel of War (X360)

Lost Odyssey (X360)

Civilization Revolution (PS3)

Don King Presents: Prizefighter (X360)

Army Of Two (X360)



More

News Headlines

Tuesday, 19 February
Imperium Romanum: Developer Interview

The Witcher Enhanced Edition Announced


Monday, 18 February
Lost: Via Domus website relaunched

LEGO Indiana Jones Web game online


Friday, 15 February
TrackMania to be released on Nintendo DS

Red Alert 3 Announced


Thursday, 14 February
Gameplanet To Relaunch Website

Gran Turismo 5 Prologue Website Launched

Sony Announce Valentines Day Activities


Wednesday, 13 February
Mass Effect for PC in May

EA & Maxis To Ship Spore In September


Tuesday, 12 February
NZ's Popular PC Gaming Team adds Xbox 360 divisions

2008 Blizzard Entertainment Worldwide Invitational Announced

FlatOut Head On – Official PSP Demo due for Release 22 February 2008


Monday, 11 February
Grand Theft Auto IV Website Launched

Viking: Battle for Asgard Official Website Launched

Academy Awards Top Honours to Call of Duty 4, Bioshock and The Orange Box


Friday, 8 February
Gameplanet Jackass Competition Closes - Winner Notified

Duke Nukem Forever Release In 2008?

Guitar Hero Marathon Relay Achieved at Guinness World Record Gamer's Edition Launch

More
Email Magazine - Situation Report
SITUATION REPORT is your weekly round up of the latest gaming news and information - delivered direct to your inbox.

Just enter your name and email address below to subscribe now!






Powered by EXPIO
Back to top
Copyright © 2000-2009 Gameplanet (NZ) Limited. All rights reserved.