Wizards & Warriors

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Initially Wizards & Warriors doesn't stand out from any other game of the genre, however after a good day of playing it slowly reveals why this game is worth your attention. Starting off in a small village you must create your characters from scratch. You can choose to have the bog standard Warrior, Wizard, Thief, Cleric set up or go for a new approach where your group consists of a numerous different classes. In time its possible to gain over 30 unique skills depending on your class so the game does have depth It pays to stick with a small group to begin with as handling everyone's different skills in the heat of a battle can be rather confusing. A new development in this type of game is Adaptive Time-Phasing, this lets you take time in choosing your attacks or spells. Having a group of 5 trolls attacking your party can get tricky so using a method similar to Baldurs Gate is welcome. Veteran players may wish to play in Real Time so this is also an option.
The combat system itself proved to be a little uncomfortable at first but perseverance pays off. Each party member gets a chance to attack whether it be with weapon or spell, this is achieved by hovering the cursor over the enemy and clicking the mouse button. Pretty simple huh? Well yes, but you could at least expect to see the weapon slash on screen. Instead you are told via a text box whether you were successful or not. Casting spells is impressive though as Wizards and Warriors offers over 100! This is a big selling point for the game as advancing your character to a level where more spells are available is highly addictive. There's incentive for the other classes as well due to the use of Guilds. Enrolling your character in a guild will increase his or her abilities. Through character development and training your character will advance to an Elite Role. Examples of these are Ninja, Paladin, Samurai, and Zen master. The list goes on.
The game throws up over 100 quests and mini quests for you to work your way through so finishing it in a week isn't likely. If it's one thing gamers want in a game its value for money so for all of Wizards and Warriors faults it delivers with an involving game experience. So what are the faults? Well to put it nicely Wizards & Warriors looks old. It has been in production for 4 years and it shows. The graphics are blocky with little addition to players with high-end graphic cards. Sound is limited to background noises and a rather annoying soundtrack. It feels…how do you say…80's? As mentioned before the combat system can be cumbersome yet at the end of the day this Wizards & Warriors comes with a recommendation to Role Playing Game fans.
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Check out the Official Site.
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System Requirements:

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Windows 95/98 |
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266 MHz CPU |
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64 MB RAM |
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740 MB available hard drive space |
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4x CD-ROM |
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2 MB SVGA |
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Direct3D or OpenGL-compatible 3-D accelerator |
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Supports EAX Audio |

Review System:

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Windows 98 SE |
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Intel Pentium II 400 MHz |
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128 MB RAM |
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DVD-ROM |
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Hercules Prophet II MX Geforce 2 |
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Soundblaster Live Value |
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