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Reviews: Dreamcast - Sydney 2000



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Sydney 2000

By (24 October 2000)

Summary
Sydney 2000

Ups: Sharp, smooth visuals at least make the game worth watching for those not competing; Nice variety of events, it’s not just all track and field this time; It’s the official Olympic licence.

Downs: Your fingers will hurt like hell after playing it; Your controller may have broken buttons after playing it; You may be wishing it had some more events after playing it.

Bottom Line: I’m not sure there will ever be a perfect game based on the Olympics, and while this is definitely not the one we have all been waiting for, it is still a good game and quite fun to play.


Overall rating: 3 out of 5 fists   Good



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FOR THOSE OF YOU out there who still think one gold medal is not enough for New Zealand in the Olympic Games, revenge may be at hand. Sega have seen fit to release the officially licensed game based on the Sydney 2000 Olympics, and while it may have its fair share of flaws it is still one of the better multi-sport titles released over the years. Don't go expecting anything like NBA 2k though, this game could have had a lot more work done on it before its release (or the developers could have at least taken a few more steroids).

Click for enlargement

The game starts off well with a good selection of 12 events to take part in. These include weightlifting, kayaking, team sprint cycling, 100m freestyle swimming, diving, high jump, skeet shooting, hammer throw, triple jump, javelin, 110m hurdles (I've always hated this event), and finally the good old 100m sprint. Each of these events has a similar control system, but still tend to be different enough so as not to get monotonous. Conspicuous by their absence are some of the more well known events, such as discus, gymnastics, rowing, and the 1500 metres.Gamers will probably never be lucky enough to get a game based on the Olympics that contains all the different sports, so 12 will have to do in the meantime. With the limited gameplay on offer in Sydney 2000 we expected a few more events to be added though.

Click for enlargement

Anyone who has played track and field games in the past will immediately be familiar with the control system in Sydney 2000, as most of it consists of mashing power buttons (configurable in the options menu) and an action button. Some events use all of the buttons, some only use the power buttons, and about three use a different combination of controls altogether (the skeet shooting and kayaking have their own unique control systems). Compared to older games of this ilk the controls in Sydney 2000 are extremely easy to learn and most players will be able to pick up the controller and get into the action straight away.

Click for enlargement




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Details
Developer:

   Attention to Detail

Publisher/Manufacturer:

   Eidos Interactive



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