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Reviews: PlayStation - TOCA World Touring Cars



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TOCA World Touring Cars

By (21 September 2000)

Summary
TOCA World Touring Cars

Ups: Holdens, Fords, Bathurst, realistic car physics, accurately modelled tracks and automobiles, and plenty of options. All this should satisfy even the most fussy racing fans.

Downs: Arcade racing fans will have to take their powersliding skills elsewhere as WTC is a game aimed solely at real racing connoisseurs.

Bottom Line: I can't recommend this game highly enough to those who love the excitement provided by the Australian and British Touring Car Championships, and the other American and Mediterranean tournaments are a nice bonus too.


Overall rating: 4 out of 5 fists   Great



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I'LL HAVE TO ADMIT, it's definitely a nice change for a reviewer such as myself to have the opportunity to play and comment on a game before half of the United States of America has already played it to death. The latest instalment in Codemaster's TOCA series, TOCA World Touring Cars (WTC), has finally made it's way to the New Zealand PlayStation gaming market, and what a fine addition to the racing genre it is set to become.

Click for enlargement

Firstly let's get one thing straight, for those racing fans out there who spend one day a year abusing the likes of Ford and Holden during the Bathurst race in Australia, WTC is a must-buy. Accurately modelled Ford Falcons and Holden Commodores have been created for the game, as well as an authentic rendering of Bathurst (which is a special thrill for those of us who have been following that particular race every year since they were a child). If you've always wanted to feel what it was like to be Peter Brock flying along incredibly long back straights and daredevil chicanes then your dream has finally been answered. Enough of this mindless fan-oriented rambling however, allow me get my head twisted back on the right way so I can comment on how the game actually looks and plays.

Click for enlargement

Just to get any illusions out of the way, WTC is a racing simulation, not an arcade racing game. Ridge Racer fans need not apply unless they want an example of what real racing is all about. This latest title in the TOCA series continues the traditions of it's predecessors, and boasts accurate control physics, cars and tracks modelled after their real life counterparts, and automobiles that actually suffer physical damage as they collide with each other. What makes this title better than those before it is the focus on world racing, as the developers have seen fit to include racing competitions from all over the globe, including Great Britain, the Mediterranean, the United States and (of course) Australia. Every competition hosts real tracks, as well as cars based on the countries involved (eg. You may drive a Holden Commodore in Australia, but are more like to drive a Lincoln in America, or a Vauxhall in the UK).

Click for enlargement




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Details
Developer:

   Codemasters

Publisher/Manufacturer:

   Codemasters

Links:

   Official Web Site



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